Doors, Stasis Pod and LockersMay 16, 2011
I have modelled and textured all the doors that are used in the game now, each one has a specific colour and will only open if you have the correct key card matching its colour.
The stasis pod has a self illumniation map on it, to make the pod glow better in the environment, however ive just found out that it only works with unity pro, which we do not have at the moment so i was disapointed that its not as good as i made it.
The lockers im rather pleased with because of the colour and amount of rust used on them makes them look very realistic and work very well in the game envrionment.
Below are screenshots of all of the models made so far